|Gender Ratio||50% Male, 50% Female|
|Catch Rate||90 (11.8%)|
|Gender Ratio||50% Male, 50% Female|
|Catch Rate||45 (5.9%)|
Wimpod is found as a static encounter on Route 8, Poni Wilds and Poni Breaker Coast
Guzma does have good taste in Pokemon; his favorite Pokemon is very good ingame.Solid Attack and even Higher defense means it will definetely take a hit. Its slow speed is more than made up by its signature move, First Impression, which hits hard, and gives a good first impression on the opponent, along with access to Swords Dance and Sucker Punch.However, it is held back from being an absolute monster by its ability, Emergency Exit, not allowing it to be on the field after its HP goes down below half and has to be switched back in - but this allows for a second round of First Impression (But who will survive the first?).Its slow speed and very poor Special Defense can be exploited by a fast Special Attacker - rather uncommon in Alola, and lack of Physical Stab until Poni, leaving it relying on Scald for Water STAB.All in all, its a very hard hitting and bulky Pokemon, but cannot be left on the field for long.
Important Matchups Edit
All matchups are considered with Wimpod/Golisopod being equal to the ace of the opponent,and Golisopod having perfect IV's but zero EV's unless specified.
- Totem Lurantis (Lush Jungle): No. Wimpod is too weak to do any kind of damage here, since its only moves by level up are Sand Attack and Struggle Bug. Lurantis can easily take it down with Solar Blade/Razor Leaf or Acrobatics. Just leave it in the back to gain exp till the awaited level 30.
- Plumeria (Akala Outskirts): Same as Lurantis.
- Olivia (Ruins of Life, Rock-type): Same as Lurantis, and do you really want to send a bug against that?
- Lana (Konikoni City, Water-type, optional): They still hit too hard, and the lack of good STAB and stats leave it just in the back of the party.
- Kiawe (Royal Avenue, Fire-type, optional, Sun only): No.
- Mallow (Lush Jungle, Grass-type, optional, Moon only): Lurantis's captain has the same problem has Lurantis.
- Nihilego (Aether Paradise): You can't do too much here unless overlevelling a lot.
- Hau (Malie City): Wimpod cannot fight here, unless it overlevels. If you have a Golisopod, Hau's Raichu and the rest of his team is EV trained, is a Special Attacker and much faster than Golisopod. Which means that First Impression OHKO's Raichu comfortably. Golisopod's bulk can help it take on Flareon, with a chance for a Scald 2HKO, and Fire Fang cannot take it to Emergency Exit levels, barring crits. Vaporeon can't do much to Golisopod with Water Pulse, and with Leech Life, should easily 2HKO it. Leafeon is even easier, with Giga Drain just threatening a 5HKO (of course Golisopod would get out beforehand) but Leech Life, along with healing you, is another 2HKO. As for the starters, Brionne can't do anything, while Leech Life is an easy 2HKO. Dartrix is faster and can take Golisopod to Emergency Exit in 2 hits . . . if Leech Life did not heal. The first Leech Life hit heals enough for the second hit to be survivable and let Golisopod 2HKO with Leech Life, even if it goes for Z-Razor Leaf Bloom Doom+Razor Leaf, provided it does not crit. Even Torracat can't do much with Fire Fang due to Golisopod's massive 140 base defense, while Golisopod can 2HKO with Scald. Golisopod is really good here.
- Totem Vikavolt (Hokulani Observatory): At this point, your Wimpod must be evolved, even if you did not do it for Hau. Assuming Golisopod is at level 31,+1 Spark on the first turn takes it down to 60%~, but is a definite 3HKO. Golisopod does about 40%~ with First Impression, with the next hit triggering Emergency Exit. Your best strategy is to either let some other Pokemon handle this, set up with a X Defense at the start, which makes the first Spark do 20%~ and then spamming Leech Life or Rock Tomb, which should 3HKO from that point (be careful while healing, because you cannot let it go below 50%, and after the first turn, the Charjabugs come in, which should do much less than Vikavolt), or lacking X Items, go for First Impression and let Emergency Exit kick in and then send in another Pokemon to take it from there.
- Guzma (Malie Garden): Against ya boi Guzma, his signature Golisopod can edge out with damage from First Impression than yours, due to its Adamant Nature. Razor Shell won't do much, with at least 3 hits required to go for Emergency Exit, but 2 hits First Impression+Razor Shell is enough to do so. But the same applies to your First Impression+Leech Life combo.If it goes for Swords Dance on turn 1, it deals around 30%~ but then you have your two hits. It is highly uncertain on who will move first, since you have EV's but Guzma has perfect Speed & Attack IV's. Once Guzma's Emergency Exit triggers you meet his Ariados, who has perfect IV's along with 252 EV's in Attack and Speed.You need to heal at this point, because while Rock Tomb is an easy 2HKO, any of its moves used together say Sucker Punch/Infestation/Fell Stinger/Shadow Sneak will trigger Emergency Exit after the damage Guzma's Golisopod did. Then Guzma's Golisopod should come after Rock Tomb 2HKO and from there two Leech Life hits should take it out.
- Totem Mimikyu (Thrifty Megamart): Mimikyu is a pain. We can all agree on that. Mimikyu can drop you down to 60%~ with 1 Play Rough. Golisopod can't do much to it. However, it can either - Use First Impression to get rid of Disguise and use Emergency Exit to get in your main counter. This saves the counter from getting hit while hitting Disguise. Or, set up 1 X Defense and a Swords Dance.After the X Defend, it can only do 20%~ damage to you. You can then set up Swords Dance and try to sweep. Sucker Punch or Rock Tomb can 3HKO after 1 Swords Dance. However there are a few problems - Since you are not damaging it on Turn 1, Haunter pops up and he loves to spam Hypnosis. And is faster. Night Shade also can bring you to Emergency Exit range in 2 hits, but Sucker Punch can OHKO if you are lucky enough not to be asleep. Gengar has the same problem, and can get you to Emergency Exit in 2 hits. And Mimikyu is still spamming Play Rough....yeah not so good. Set up 2 X Defense and 1 X Special Defense and then try to sweep. All the above calculations are halved from the current set up of +4 Def & +2 SpDef.
- Plumeria (Route 15):
- Guzma (Shady House):
- Gladion (Aether House):
- Nanu (Malie City, Dark-type):
- Faba (Aether Paradise):
- Faba (Aether Paradise, tag battle with Hau):
- Guzma (Aether Paradise):
- Lusamine (Aether Paradise):
- Hapu (Vast Poni Canyon, Ground-type):
- Totem Kommo-o (Vast Poni Canyon):
- Lusamine (Ultra Space):
- Solgaleo (Altar of the Sunne, Sun only):
- Lunala (Altar of the Moone, Moon only):
- Gladion (Mount Lanakila):
- Hau (Mount Lanakila):
- Elite Four Hala (Pokémon League, Fighting-type):
- Elite Four Olivia (Pokémon League, Rock-type):
- Elite Four Acerola (Pokémon League, Ghost-type):
- Elite Four Kahili (Pokémon League, Flying-type):
- Professor Kukui (Pokémon League):
- Tapu Koko (Ruins of Conflict):
Recommended moveset: ???
Recommended Teammates Edit
(Pokémon that work well on the same team with the one being analyzed)
[Pokémon name]'s stats Edit
|At Lv. 50||At Lv. 100|
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|[first stage name] Line Ratings|
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- Which Ability do I want?
- At what point in the game should I be evolved?
- How good is the [first stage name] line in a Nuzlocke?